![]() Eventually we started looking at names that were also verbs. ![]() That felt too normal though, you could find someone on the street called Rip – rarely, but you could. He was called “Rip” for a little while, because of ripping flesh from the bone and salt the wound kind of stuff. We had a whole board full of words we thought were ‘Bandit-y’. We started with things like “Grim”, kind of a grim reaper angle. It fitted really nicely with an insane, killer who doesn’t care about his own health of safety. We knew this character resonated with people, so why not let them be that guy? Thankfully, the skill ideas I had in mind before fitted really well with this sort of character, much more of a risk/reward style of gameplay. We’ve had this guy on the box, he’s an iconic symbol of the franchise, but he’s just “Joe Bad Guy”. The Psycho, it kind of became sort of obvious: why not the guy on the box?. How did Krieg first come about, as a character? Paul Hellquist, Gearbox Creative Director It’s insane, ridiculous, and that’s how Krieg was meant to be played. If you are able to get your skill trees correctly in line, you can take less damage by being on fire, while sending out homing fireballs of death, and have your melee range increased the more you kill. It builds up to the top tier upgrades that include: breathing fire and being able to shoot homing fireballs. This can mean anything from increased melee range to increased fire rate and magazine size. The fire deals less damage than, say, an enemy grenade, but it still gives the perk advantages of it. This one is complicated simple: when Krieg sets himself on fire, he takes more damage, which as mentioned before now leads to him dealing more damage. Hellborn is the previously mentioned “setting himself on fire” skill tree. Leaving you free to to carry on your rampage. Once you have thrown all your dynamite, it will explode, if this gains you a kill, you will not die. “Light The Fuse” is the best: instead of being downed, like regular Borderlands characters, and having to earn a second wind Krieg will have the option to throw dynamite everywhere upon losing all his health. There’s even one upgrade “Overkill” that will give you a health boost based on the amount of damage you do. When you take damage, you deal more damage. The lower your shield, the more damage you do. Mania is where the lack of shield being an advantage comes in. These upgrades can vary from attaching dynamite to your axe, to chaining elemental damage to neighbouring enemies when an enemy dies from an elemental attack. The faster and more often you kill stuff, the better your upgrades will become – for as long as you can keep the destruction coming. For example: if you have the bigger clip upgrade unlocked, by getting more kills in quick succession your clip will become even bigger – temporarily – thanks to stacking. This equates to you gaining more advantages from stacking upgrades by getting more kills. Bloodlust has a unique feature called ‘stacking’. Krieg has three skill trees for upgrades: Bloodlust, Mania, and Hellborn. His special attack, “Buzz Axe Rampage”, gives a massive damage boost for his axe and unlimited super sprint while activated – it’s a thing of bloody beauty. Krieg is a melee focussed character, even more so than Zer0, thanks to his trusty axe. ![]() There are no advantages to hiding, or taking cover, only from unending carnage and mayhem. The premise of Krieg is that he plays almost the complete opposite way all other Borderlands 2 characters do. There’s even an entire skill tree for Krieg that involves him setting himself on fire. Thus, he deals more damage while this is happening. The more injured he is, the crazier and more psycho he becomes. If you have a lower recharge rate on your shield, in a large swarm of enemies, then this counts as positive to Krieg. Krieg plays unlike any other Borderlands character that came before. Though the Mechromancer was technically free if you pre-ordered the game, Krieg is an entirely new animal into the Borderlands 2 roster. Krieg will be a separate piece of DLC and will only be available by purchase, much like the Mecromancer was. If you’re a Borderlands 2 Season Pass holder then I’m afraid you’re out of luck. I sat down with Paul Hellquist, Creative Director at Gearbox who designed Krieg, to talk about the character’s history, new skill-sets, and pricing. All this could be yours, ladies and gentlemen, for the price of 800 Microsoft Points, or your platform’s equivalent. Pandora’s box has once again creaked open, revealing a new downloadable character for Borderlands 2! In the style of a ‘’ profile page: His name is Krieg, he’s a Psycho, he enjoys blood-rampages and axes, and his favourite hobbies are dismemberment and exploding dynamite. ![]()
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